The week of October 25th
We weren't able to get a playtest together on the 15th, but Billy did have a great idea for how to change our pass/fail cards. We were considering adapting them into three roles, but his solution was much simpler: just have everyone vote for who they think should complete the task. The winner of the vote narrates how the task was handled, and if there is no majority, the task is failed. The winner of the most recent task is not eligible to do the current task. We liked this a lot because it was simple, it was quick, it required no extra materials (you could really just point to who you thought should do the task) and it still required people to be on the same page about all of their different powers. On the 25th we were able to get two playtests in, with this system. I have a lot of notes on these, but in short: As we began to note during GenCon, it's difficult to keep track of who everybody is. Especially in larger games For 4-player games, we should consider having the ...